Even when you’re playing keep-a-way, it never grows into something with variety. The platforming never evolves into anything special. It all boils down to running around until you can eventually make a break for wherever you are headed. These sections don’t really constitute stealth-action either, as the aforementioned monster will pretty much always know where you are. Kay has no means of self-defense or attack, so she has to maneuver around them. First appearing at the mid-point of the first story arc, these little guys prove to be one of the more troublesome obstacles you’ll have to deal with. Unfortunately, she’ll need to do so in order to press forward.Īs the plot of Sea of Solitude progresses, Kay will encounter smaller, more annoying monsters. Beware, though, as if she enters certain parts of the water without her boat, the monster will quickly follow. She can even fire off a flare that will help point her in the direction she needs to go. Kay can move around surprisingly well and can scamper up buildings in order to reach new sections. These sections play out like your standard 3D platformer. ![]() Additional variety would have been nice to see.Ĭorruption is found everywhere, though, so Kay will frequently have to leave her ship in order to clear it. You clear out corruption in a few sections, but that’s still just a case of sitting and holding down a button. It can get a tad boring, though, as you don’t really do much else in it. Steering the ship is simple, and it’s easy enough to get from one place to another. It’s certainly the safest way to travel, as a monster lurking beneath the surface is intent on gobbling Kay up. With most of the city submerged underwater, you’ll spend a lot of time traveling in your boat. Whether it was due to translation issues or its lack of subtlety, the script doesn’t always work in the way it needs to, making powerful moments fall flat in an unfortunate way. The main issue that hinders the story, though, is the script itself. It’s a thoughtful depiction of the power relationships hold, and what it means when you damage them. Taking on everything from toxic relationships to bullying, Sea of Solitude is designed to put the player through the wringer - if you have ever had to deal with any of these problems before, it definitely achieves what it sets out to do. However, while they may cause plenty of physical pain, it’s the emotional attacks they inflict on our heroine that prove to be the most challenging to overcome. Trapped in a city that has been submerged underwater, she is almost instantly besieged by a pair of horrible creatures and must find a way to make it past. You control Kay, a young monster-like woman who awakens on a boat with little memory as to how she got there. It stands in stark contrast to pretty much any other effort form the mega-publisher. ![]() Developed by Jo-Mei Games, and based around a traumatic break-up creative director Cornelia Geppert went through, Sea of Solitude is emotionally heavy. The EA Originals program has brought a handful of small-scale projects to the masses, but none quite like this. This is why I was instantly drawn to Sea of Solitude when it was unveiled at E3 2018.Ĭonsidering their reputation, the fact that this small project was published by Electronic Arts still remains surprising. ![]() Depression, anxiety, and grief affect millions of people, and it’s important to talk about them, or at least, it’s important to me - this is coming from someone who has, and continues, to deal with these issues. Years ago, such topics would have been brushed aside or used for schlocky reasons. As culture continues to change and evolve, it’s refreshing to see more projects tackle issues of mental health.
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